Brew Trak Development Update 10/30/12

Brew Trak development was on hold as I started to clean my digital house and get prepared for the shift to Windows 8 and the new Windows Phone SDK. I'm happy to report that Windows 8 is up and running great, and the new Windows Phone SDK that now supports Windows Phone 8 was just released to the masses and is installed and ready to go! Expect updates to Brew Trak to start flowing again soon. I will start getting myself familiar with the new development digs tonight, and may even push a new update out this evening.

For my testers - What would you like to see added next? What features are you dying to have right away? Let me know in the comments!

BART Live listed on


BART Live on mobile apps listings!

I noticed the ability to submits apps to a long while ago, but there was never a Windows Phone section. It looks like they revamped the entire page and included a Windows Phone area, and it lists BART Live second, making it visible by just simply clicking the Windows Phone tab! I though this was kind of exciting news about exposure and wanted to share with all of you.

11K Downloads, Unity, and Other Musings

One step at a time! The redesigned developer portal for Windows Phone has made it apparent to me that since I started doing this, I have had over 11,000 downloads of my apps! A small feat, but an interesting number nonetheless. Having that many people exposed to my work is an awesome feeling, and I can't wait to add to the collection. 


With the announcement of Windows 8 and Windows Phone 8 supporting Unity, the prospect of doing multi platform original games could be on the horizon! My goal has always been to support iOS (and Android if I get around to it). Windows Phone's language and tools were the most approachable, so that's where I started. It's also nice to work in an environment where people enjoy working in the same language so I can learn new tricks and expand my knowledge with other, more seasoned developers. I even bought this MacBook pro (and to a lesser extent, my iPad) to ensure I had the tools and device to test on, as well as prove my intent to develop on the platform. 

I'm also looking forward to talking more with some close friends, as well as folks I've met online during my early development days on possible future projects that have cropped up over the past few days. Life is always full of surprises, so stay tuned! 

'D3 Gear' progress report 8/20/12

Things are humming right along. A lot re work done in pulling and displaying data. I got a bit burned out on all the code and decided to work a bit on UI. Considering I'm a programmer first and UI guy at a distant second its coming along fairly well. what do you think?

If you want to become a tester for D3 Gear (and future Windows Phone apps), be sure to email with the Microsoft account associated with your phone.